Pirate Tower | |
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Basic Stats
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Rarity | Common |
Mana Cost | 125 |
Max Uses | 3 |
Attack Rate | 5.0s |
Attack Range | 200 |
Description
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"Lobs bombs that do area damage." | |
The Pirate Tower is a Common rarity Tower Card. The Pirate Tower hurls bombs with a big blast radius (Area of Effect) making it very effective against mobs of enemies. It deals physical damage. Pirate Towers are first rewarded in the game by completing the Frosthome level with one Star.
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
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Physical Damage | 15-22 | 18-26 | 21-31 | 22-35 | 24-39 | 26-44 | 28-50 | 30-55 | 32-59 |
Average DPS | 3.7 | 4.4 | 5.2 | 5.7 | 6.3 | 7.0 | 7.8 | 8.5 | 9.1 |
Avg DPS Full | 5.3 | 8.2 | 10.8 | 16.3 | 19.9 | 27.1 | 32.9 | 37.6 | 38.2 |
Blast Radius | 100 | 104 | 108 | 112 | 116 | 120 | 124 | 125 | ? |
Level | 1→2 | 2→3 | 3→4 | 4→5 | 5→6 | 6→7 | 7→8 | 8→9 |
---|---|---|---|---|---|---|---|---|
Upgrade Time | 1m | 20m | 1h | 6h30m | 14h | 1d12h | 1d16h | 2d17h |
Abilities and Upgrades
Battle Upgrades can be improved after being placed on the battle field. Upgrading abilities during a battle costs mana. As your tower increases in level, your abilities and upgrades can also increase in power, but at a higher mana cost. Not all abilities change or upgrade with level.
Black Powder Bombs | 1st | 2nd | 3rd | 4th | 5th |
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Damage | +6-10 | +14-22 | +20-40 | +40-60 | +30-50 |
Mana Cost | 70 | 160 | 270 | 460 | 400 |
Available at Level | 1 | 3 | 5 | 7 | 8 |
Spoiled Rum | 1st | 2nd | 3rd |
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Fire Damage | +30 | +50 | +65 |
Mana Cost | 45 | 90 | 150 |
Available At Level | 2 | 4 | 6 |
DPS for this tower is tricky to calculate. Once upgraded with Spoiled Rum, the tower alternates between a Black Powder Bomb (immediate physical) and a Spoiled Rum Bomb (fire damage over time). The two upgrades do not affect one another.
DPS | Base | BPB | SR | Combined |
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1 | 3.7 | 5.3 | 5.3 | |
2 | 4.4 | 6.0 | 10.4 | 8.2 |
3 | 5.2 | 10.4 | 11.2 | 10.8 |
4 | 5.7 | 10.9 | 21.7 | 16.3 |
5 | 6.3 | 17.5 | 22.3 | 19.9 |
6 | 7.0 | 18.2 | 36.0 | 27.1 |
7 | 7.8 | 29.0 | 36.8 | 32.9 |
8 | 8.5 | 37.7 | 37.5 | 37.6 |
9 | 9.1 | 38.3 | 38.1 | 38.2 |
Defensive Strategy
Pirate Tower is a slow shooter with the ability to take down large groups of slow enemies. With 2 upgrades available that strengthen the damage output, Pirate Tower when fully upgraded can deal devastating splash damage to every unit in a small area.
A well-known tactic is to pair Pirate with Slowdown Tower, however, in several cases, we don't need to put Slowdown ahead of Pirate. For instance, when fighting in Undead Land, where the enemies are already very slow in movement, Pirate can effectively work without the need for Slowdown.
The Pirate Tower does physical damage, and has relatively low overall DPS, so it's not a good choice against heavily armored troops. In this situation, combining Pirate with Lightning Tower, or Crossbow (magical attack) can create a good formation to terminate all kinds of enemies.
Quite likely the programmers made an error in giving Black Powder Bomb a level 8 upgrade instead of Spoiled Rum. As can be seen in the DPS chart above, this changes the DPS dynamic for L8 and L9 towers where the Spoiled Rum upgrade is not worth it.
Appearance
Level | 1 | 2 | 3 | 4 |
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Image | ||||
Level | 5 | 6 | 7-8 | 9 |
Image |
Related Quests
Difficulty | Quest name | Objective |
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Easy | Boom Town | Win "The Ruins of Riven Hill" using only Pirate Towers |
Easy | Boom Town II | Win "The Ruins of Riven Hill" with 3 Stars using only Pirate Towers |
Easy | Hoist the Black Flag | Win "Fallowmarsh" using only Pirate Towers |
Medium | But Why is the Rum Gone!? | Win "Beggar's Coast" without using Pirate Towers |
Medium | Skull and Crossbones | Kill 10 Skeleton Warriors with Pirate Towers |
Medium | We're Naught But Humble Pirates | Kill 200 enemies with Pirate Towers |
Hard | Bombs Away! | Kill 2,000 enemies with Pirate Towers |
Notes
Starting from level 4 and higher Pirate Tower is capable of killing Rats in one hit, which is useful at the beginng of waves on early levels.