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Serpent faction shield
Magical enforcer who projects a temporary shield in battle.
Lords among slaves, the Wardens are charged with keeping their fellow captives in line. To this end, the Priesthood gives them talismans that shield them from the slings and arrows of the mutinous mob.
Serpent warden
Health 500
Magic Melee Damage 40-65
Speed 70
Mana Bounty 30
Heart Cost 1

You first encounter this enemy on "The Forktongue Pens".

The level with the most Wyrmguard Wardens (144) is "Temple of the Serpent King (Level 50)".

The Warden's shield will absorb up to five hits, no matter how damaging those hits are. High damaging towers (sniper tower, prism) and spells (space beam) will not pop a fully charged shield in a single shot. Furthermore, when a Warden's shield is still active the Warden cannot be stunned by lightning but may be slowed down by slow towers.

Related Quest[]

Difficulty Quest Name Objective
Medium Zap Away the Shield Kill 3 Wyrmguard Wardens with Thunderstorm
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